modifier_custom_attribute_move_speed = class({})

local public = modifier_custom_attribute_move_speed

--------------------------------------------------------------------------------

function public:IsDebuff()
	return false
end

--------------------------------------------------------------------------------

function public:IsHidden()
	return true
end

--------------------------------------------------------------------------------

function public:IsPurgable()
	return false
end

--------------------------------------------------------------------------------

function public:RemoveOnDeath()
	return false
end

--------------------------------------------------------------------------------

function public:DeclareFunctions()
	return {
		MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT
	}
end

--------------------------------------------------------------------------------

function public:GetModifierMoveSpeedBonus_Constant()
	return self:GetStackCount()
end